Python Crash Course, 2nd Edition A Hands-On, Project-Based Introduction to Programming by Eric Matthes
Second edition of the best-selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. Updated and thoroughly revised to reflect the latest in Python code and practices.
Python Crash Course is the world’s best-selling guide to the Python programming language. This fast-paced, thorough introduction to programming with Python will have you writing programs, solving problems, and making things that work in no time.
In the first half of the book, you’ll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You’ll also learn how to make your programs interactive and test your code safely before adding it to a project. In the second half, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, a set of data visualizations with Python’s handy libraries, and a simple web app you can deploy online.
As you work through the book, you’ll learn how to:
- Use powerful Python libraries and tools, including Pygame, Matplotlib, Plotly, and Django
- Make 2D games that respond to keypresses and mouse clicks, and that increase in difficulty
- Use data to generate interactive visualizations
- Create and customize web apps and deploy them safely online
- Deal with mistakes and errors so you can solve your own programming problems
This updated second edition has been thoroughly revised to reflect the latest in Python code and practices. The first half of the book includes improved coverage of topics like f-strings, constants, and managing data. In the second half, the code for the projects has been updated with better structure, cleaner syntax, and more popular and up-to-date libraries and tools, like Plotly and the latest version of Django.
If you’ve been thinking about digging into programming, Python Crash Course will get you writing real programs fast. Why wait any longer? Start your engines and code!
Product details
- Publisher : No Starch Press; 2nd edition (May 3, 2019)
- Language : English
- Paperback : 544 pages
- ISBN-10 : 1593279280
- ISBN-13 : 978-1593279288
- Reading age : 12 years and up
Table of contents
- Preface to the Second Edition
- Introduction
- PART I: Basics
- Chapter 1: Getting Started
- Chapter 2: Variables and Simple Data Types
- Chapter 3: Introducing Lists
- Chapter 4: Working with Lists
- Chapter 5: if Statements
- Chapter 6: Dictionaries
- Chapter 7: User Input and while Loops
- Chapter 8: Functions
- Chapter 9: Classes
- Chapter 10: Files and Exceptions
- Chapter 11: Testing Your Code
- PART II: Projects
- Project 1: Alien Invasion
- Chapter 12: A Ship that Fires Bullets
- Chapter 13: Aliens!
- Chapter 14: Scoring
- Project 2: Data Visualization
- Chapter 15: Generating Data
- Chapter 16: Downloading Data
- Chapter 17: Working with APIs
- Project 3: Web Applications
- Chapter 18: Getting Started with Django
- Chapter 19: User Accounts
- Chapter 20: Styling and Deploying an App
- Afterword
- Appendix A: Installing Python
- Appendix B: Text Editors
- Appendix C: Getting Help
- Appendix D: Using Git for Version Control
Author Bio
Eric Matthes is a high school science, math, and programming teacher living in Alaska. He has been writing programs since he was five years old and is the author of the Python Flash Cards, also from No Starch Press.